Sunday, January 15, 2012

Hexyz Force; e1

J16.081 STI
  • Conflict - turn based battles
  • Culture - elves, humans, beastmen, kingdom
  • Economics - fusion points
  • Environment - fantasy
  • Technology - fusion, spirifacts, ragnafacts

Seems like a good game so far. It has your usual paper-rock-scissors JRPG elements. When I first saw durability on ANYthing in this game and crafting, I almost stopped. But the main weapons aren't breakable so I kept on.

There seems to be a field skill of sorts where you can use Force to uncover secret item caches and God knows I love me some exploration. Still trying to figure out the element circle. Good story so far, too. Has a Wild Arms feel about it. We'll see.

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